
eCD Projekt Red is not a standalone company. It is the game-development studio of CD Projekt S.A., a publicly traded Polish company listed on the Warsaw Stock Exchange under the ticker CDR. There is no single controlling shareholder.
The company was founded in 1994 by Marcin Iwiński and Michał Kiciński, who started as game retailers in Warsaw. The studio arm, CD Projekt Red, was created in 2002. Since January 2024 the CEO role has been held jointly by Adam Badowski and Michał Nowakowski.
The largest shareholders are the founders and long-time managers, not institutions. Marcin Iwiński holds about 12.66%, Michał Kiciński about 10%, Piotr Nielubowicz about 6.86%, and Adam Kiciński about 4.05%. The remaining roughly 61% is free float held by pension funds, foreign institutions, and retail investors.
CD Projekt was valued at around 6 billion US dollars in late 2025, making it one of the most valuable companies on the Warsaw exchange. It has no venture funding history: it raised its public capital through a 2010 reverse merger with a listed hardware maker, Optimus S.A.
CD Projekt Red is one of the best-known names in video games, the studio behind The Witcher series and Cyberpunk 2077. Yet many people who search for who owns it are surprised by the answer. The studio does not own itself, and no billionaire founder or corporate parent controls it. It sits inside a Polish public company whose shares trade freely on the Warsaw Stock Exchange.
That structure is unusual for a major game studio. Rivals are often owned outright by a parent or a private-equity buyer, or held by a widely traded public group like Take-Two Interactive. CD Projekt instead has a dispersed shareholder base, with its founders holding meaningful but minority stakes and the majority of the stock in public hands. This matters because it shapes who sets strategy, who profits from a hit, and who bears the pain when a launch goes wrong.
This article breaks down who actually owns CD Projekt, how the ownership is split between founders, managers, and institutions, and how the Cyberpunk 2077 launch disaster and the lawsuits that followed tested that structure.
Company overview
CD Projekt S.A. was founded in May 1994 in Warsaw, Poland, by Marcin Iwiński and Michał Kiciński. The two started as importers and retailers of PC games, then moved into localizing and distributing foreign titles for the Polish market. In 2002 they created an in-house development studio, CD Projekt Red, to build original games. Its first release, The Witcher, arrived in 2007 and turned the studio into an international developer.
The company today is a holding group. Its core business is the CD Projekt Red studio, which develops and publishes games built on two owned franchises: The Witcher, adapted from the novels of Polish author Andrzej Sapkowski, and Cyberpunk 2077, a science-fiction role-playing game released in December 2020. For most of the company's public life it also owned GOG.com, a digital game storefront known for its DRM-free catalog, launched in 2008. In December 2025 CD Projekt sold GOG to co-founder Michał Kiciński, so as of 2026 the storefront is no longer part of the group.
The business is profitable and debt-light. In 2025 the CD Projekt Group reported sales revenue of about 867 million Polish zloty and a consolidated net profit of about 595 million zloty, up 34% on the prior year. The bulk of that revenue still came from Cyberpunk 2077 and its Phantom Liberty expansion. The market values the company at roughly 6 billion US dollars, though the share price swings widely with news about its two big upcoming games.
Ownership structure
Publicly held with no controlling shareholder
CD Projekt is a public company. Its shares have traded on the Warsaw Stock Exchange since May 2010 under the ticker CDR, and it is also available to US investors through over-the-counter ADR listings. Crucially, no shareholder controls it. The company reports its ownership only for holders that cross the 5% disclosure threshold, and the largest single stake is under 13%. The rest of the stock is dispersed across pension funds, foreign institutions, and retail investors. In practice, control rests with the management board and the supervisory board rather than with any one owner.
Founder and management equity
The biggest owners are the people who built the company. Based on the most recent shareholder notifications published by CD Projekt, co-founder Marcin Iwiński holds 12,650,000 shares, about 12.66% of the capital and votes. Co-founder Michał Kiciński holds 9,989,363 shares, about 10%, as last notified in November 2023. Long-time chief financial officer Piotr Nielubowicz holds 6,858,717 shares, about 6.86%. Adam Kiciński, Michał's brother and a former chief executive, holds 4,046,001 shares, about 4.05%.
These figures come from formal filings and reflect only the last time each holder crossed a reporting threshold, so the exact current numbers may differ. Both founders have reduced their stakes over the years and stepped back from day-to-day roles. Neither holds a controlling position. Together the four named insiders hold roughly one-third of the company, leaving the majority in outside hands.
How the company raised its capital
CD Projekt never took venture capital in the conventional sense. It reached the public market through a reverse merger. The table below traces the key ownership and capital events rather than private funding rounds, because there were none of the latter.
Round | Date | Amount raised | Lead investor(s) | Valuation |
|---|---|---|---|---|
Founding capital | 1994 | About 2,000 US dollars of founder money | Marcin Iwiński and Michał Kiciński | Not applicable |
Reverse merger with Optimus S.A. | 2010 | No cash raised; stock-for-stock combination | Existing CD Projekt owners took control of a listed shell | Not disclosed |
Public trading begins | May 2010 | Liquidity via Warsaw Stock Exchange listing | Public market | Small-cap at listing |
Post-Witcher 3 and Cyberpunk re-rating | 2015-2020 | Value created in the public market, not raised | Public shareholders | Peaked near a 10 billion US dollar valuation in 2020 |
The 2010 listing came when the founders' privately held game business combined with Optimus S.A., a struggling Warsaw-listed computer-hardware maker. The owners of CD Projekt took a controlling share of Optimus, the combined entity adopted the CD Projekt name and business, and it has traded publicly since. That path explains why the company has founders as major shareholders but no roster of venture backers.
Key institutional investors
Because the free float is large, institutional investors matter, even though none dominates. Polish open-ended pension funds, known as OFEs, are among the most significant. Nationale-Nederlanden, through its Polish pension arm, disclosed a holding of 5,417,124 shares, about 5.42%, as last notified in August 2024. Other pension funds and foreign asset managers hold smaller positions that individually sit below the 5% disclosure line.
The rest of the register is a mix of international index and active funds drawn by the company's global brand, plus a large retail following in Poland, where CD Projekt is a household name and a point of national pride. This blend of pension money, foreign institutions, and passionate retail holders gives the stock unusually high liquidity for a Polish company and a shareholder base that reacts sharply to game-release news.
Key people in control
Day-to-day control sits with the management board. Since January 2024 the chief executive role has been held jointly by Adam Badowski, the long-serving studio head and creative lead, and Michał Nowakowski, who oversees publishing and business operations. The joint-CEO structure splits creative and commercial leadership between two people rather than concentrating it in one.
Piotr Nielubowicz remains chief financial officer and a major shareholder, giving finance a founder-era voice on the board. Adam Kiciński, who led the company as president and CEO through its biggest growth years and the Cyberpunk 2077 launch, moved to the role of chief strategy officer. The founders, Marcin Iwiński and Michał Kiciński, are no longer in executive roles, though Iwiński has remained involved through the supervisory board. The supervisory board, elected by shareholders, appoints and oversees the management board, which is the standard two-tier governance model for a Polish public company.
Ownership history and timeline
Year | Event |
|---|---|
1994 | Marcin Iwiński and Michał Kiciński found CD Projekt in Warsaw as a game retailer and distributor. |
2002 | The founders create the in-house development studio CD Projekt Red. |
2007 | The Witcher launches, establishing the studio as an international developer. |
2008 | CD Projekt launches the GOG.com digital storefront. |
2010 | Reverse merger with listed hardware maker Optimus S.A.; shares begin trading on the Warsaw Stock Exchange in May. |
2015 | The Witcher 3: Wild Hunt becomes a critical and commercial hit, re-rating the stock. |
2020 | Cyberpunk 2077 launches in December to a troubled reception; the valuation peaks near 10 billion US dollars before falling. |
2020-2021 | Investors file securities lawsuits in the US and Poland over the launch. |
2021-2023 | CD Projekt settles the US securities class action for 1.85 million US dollars. |
2023 | Phantom Liberty expansion revives Cyberpunk 2077 sales and reputation. |
2024 | Adam Badowski and Michał Nowakowski become joint CEOs. |
2025 | CD Projekt sells GOG to co-founder Michał Kiciński for about 90.7 million zloty; the company reports its second-best net profit year. |
2026 | Development continues on The Witcher 4 under Project Polaris and on the Cyberpunk 2077 sequel. |
Regulatory and controversy issues
The Cyberpunk 2077 launch disaster
The defining controversy in CD Projekt's history is the December 2020 launch of Cyberpunk 2077. After years of hype and three delays, the game shipped in a poor technical state on older consoles. It was riddled with bugs and, on the base PlayStation 4 and Xbox One, close to unplayable. Sony took the unusual step of removing it from the PlayStation Store and offering refunds. The share price fell sharply within weeks, wiping billions from the company's market value and directly harming the founders and managers who hold large stakes.
Securities lawsuits and the investor settlement
The launch triggered legal action from shareholders. In the United States, the Rosen Law Firm filed a securities class action alleging that the company misled investors about the game's readiness on last-generation consoles. CD Projekt settled that US case for 1.85 million US dollars, a small sum relative to the game's revenue but a notable admission of the reputational damage done. Separate proceedings and regulatory questions followed in Poland. For a company whose owners are largely its own founders and public investors, the episode showed how launch risk translates directly into shareholder losses and legal exposure.
Concentration risk in two franchises
A structural risk sits alongside the legal one. CD Projekt's value depends on two intellectual properties, The Witcher and Cyberpunk 2077, and on long development cycles between major releases. Years can pass with little new revenue, which makes the stock volatile and sensitive to every piece of news about The Witcher 4 or the Cyberpunk sequel. This kind of dependency is the sort of exposure a company would track in a formal risk register. The 2025 sale of GOG removed a steady, non-game revenue stream from the group, sharpening the focus on the studio's release pipeline.
Why ownership matters
The dispersed ownership shapes how CD Projekt is run. With no controlling shareholder and no corporate parent, the company answers to a broad public market rather than to a single owner's agenda. That gives management room to take long, expensive development bets, but it also means the share price reacts violently to delays and disappointments, because there is no anchor investor to steady it. The founders' large minority stakes align their personal wealth with public shareholders, yet they no longer have the votes to override the board alone.
The structure also keeps CD Projekt independent. Unlike studios owned outright by a larger publisher, such as FromSoftware or the labels rolled up inside Electronic Arts, CD Projekt is not a subsidiary of anyone. It cannot be quietly redirected by a parent, and its games are not part of a bigger platform strategy the way first-party studios are for Sony's PlayStation business. That independence is a selling point with fans, but it also leaves the company without a deep-pocketed parent to absorb a bad year.
For investors, the ownership picture makes CD Projekt a pure-play bet on its own game pipeline. There is no diversified parent, no recurring subscription base at group level after the GOG sale, and limited non-game revenue. The stock rises and falls on release schedules and review scores. Anyone trying to value it has to model the timing and success of a small number of very large releases, which is why analysts reach for tools like a business valuation calculator and treat the shares as high-beta exposure to hit-driven content.
Finally, the ownership structure explains the company's takeover vulnerability and its defenses. A widely held company with a large free float is, in theory, easier to buy than one with a controlling family. CD Projekt's founders and managers, holding roughly a third of the stock between them, form a soft block that would make a hostile bid difficult but not impossible. That balance between public ownership and insider influence is the central feature of who controls CD Projekt Red.
Frequently asked questions
Who owns CD Projekt Red?
CD Projekt Red is the development studio of CD Projekt S.A., a publicly traded Polish company. No single person or entity owns it. The largest shareholders are co-founder Marcin Iwiński with about 12.66%, co-founder Michał Kiciński with about 10%, and long-time managers Piotr Nielubowicz and Adam Kiciński. The remaining majority is free float held by pension funds, foreign institutions, and retail investors.
Is CD Projekt publicly traded?
Yes. CD Projekt S.A. has traded on the Warsaw Stock Exchange since May 2010 under the ticker CDR, following a reverse merger with the listed hardware company Optimus S.A. Its shares are also accessible to US investors through over-the-counter ADR listings. The company was valued at roughly 6 billion US dollars in late 2025.
Who founded CD Projekt?
Marcin Iwiński and Michał Kiciński founded CD Projekt in Warsaw in May 1994. They began as game importers and retailers, then created the CD Projekt Red development studio in 2002. Both remain major shareholders but have stepped back from executive management.
Who is the CEO of CD Projekt?
Since January 2024, the chief executive role has been held jointly by Adam Badowski, the studio head, and Michał Nowakowski, who leads publishing and business operations. Adam Kiciński, a former CEO, now serves as chief strategy officer, and Piotr Nielubowicz remains chief financial officer.
Does CD Projekt still own GOG.com?
No. CD Projekt sold GOG.com to co-founder Michał Kiciński in December 2025 for about 90.7 million zloty. GOG now operates independently under his ownership, though the two companies signed a distribution agreement to keep releasing CD Projekt Red games on the platform.
The biggest disclosed shareholders are co-founders and managers: Marcin Iwiński at about 12.66%, Michał Kiciński at about 10%, Piotr Nielubowicz at about 6.86%, and Adam Kiciński at about 4.05%. Among institutions, Nationale-Nederlanden's Polish pension fund disclosed about 5.42%. Most of the remaining stock is dispersed among pension funds, foreign asset managers, and retail investors.